Squidpunk!
       
     
       
     
Squidpunk Asana
       
     
Level 1 - Character Test
       
     
Level 2
       
     
Screenshot 2025-09-02 at 12.04.38 PM.png
       
     
Squidpunk!
       
     
Squidpunk!

Demo playable now on Meta Horizon Worlds!

https://horizon.meta.com/world/4396674987322493/?target=release&hwsh=1jYcRg7Epm

Sign up here for the waitlist for a full release:
https://adobe-thaw-61619209.figma.site/

       
     
Squidpunk - Full Playthrough

Full playthrough in Meta’a Horizon World Engine

Squidpunk! is a 2D Beat-Em Up game created in Meta’s 3D exclusive engine for Horizon Worlds. All art and audio was created by the Squidpunk team, and my role involved level design and producing the game from the ground up.

Squidpunk Asana
       
     
Squidpunk Asana

Squidpunk Asana timeline that I managed, and used to communicate with the game’s sprite artists in order to make sure all the poses and key art we needed for the game was centralized in one easily navigable location.

To communicate with our engineer Jimi, we utilized a burndown chart on Google Sheets with task breakdowns and time estimates:
https://docs.google.com/spreadsheets/d/1ln9o4kaqtAG5CYtiuZkC4mOGpMwCsaLwyh1ff_t_ID8/edit?usp=sharing

Level 1 - Character Test
       
     
Level 1 - Character Test

An animation test we utilized for the Level 1 backgrounds.
Levels are modeled and assembled in Unreal Engine using a variety of Japan/Osaka themed asset pack

Level 2
       
     
Level 2

Levels are modeled and assembled in Unreal Engine using a variety of Japan/Osaka themed asset pack

Screenshot 2025-09-02 at 12.04.38 PM.png